Become a BOA 2013 Producing Partner Theater Company

The 2013 Bay One Acts Festival (BOA) will take place from September 14th – October 5th with two programs of plays running in rep at the new PianoFight Productions space in San Francisco. We are currently in the process of confirming our 2013 Producing Partners for this event.

Here are some Frequently Asked Questions to give you more information about how to become a Producing Partner for BOA 2013…

What is a BOA Producing Partner?

Basically, our Producing Partners are the Bay Area theater companies that work with us to produce a one act play for the BOA festival. The requirements beyond that for fundraising, marketing and publicity support for the festival are minimal. We typically work with 8-10 Producing Partners per festival, and theater companies may be based in any of the nine counties that we accept play submissions from (Alameda, Contra Costa, Marin, Napa, San Benito, San Francisco, San Mateo, Santa Clara, Santa Cruz, Solano, and Sonoma)

What plays have you selected for the festival, and which play would we produce if we become a Producing Partner?

BOA open submissions ended awhile ago, and those plays have been read and processed by our Literary Committee. We have narrowed the plays down to our top picks from those submissions. Producing Partners may choose to send us one act plays that they already want to produce to consider for the festival, or we can email you plays that we think might be a good fit for your company. Plays matched with Producing Partners will then be matched with other plays selected for the festival in an effort to line-up two diverse and dynamic programs for BOA 2013. BOA plays are also chosen for their length (one act plays typically around 10-15 pages), simplicity of design/production elements, and small casts which make them easier to integrate into a festival format.

When and where is BOA 2013?

BOA 2013 will be one of the first events to go up in the new PianoFight theater complex at 144 Taylor St. in San Francisco http://pianofight.com/venue/ . Programs One and Two will run in rep from September 14th until October 5th with performances Wed-Sun at 8pm. Load in is Sunday September 8th and tech is September 9th – 13th, with different programs/plays teching each evening. The final dress rehearsal for each program will take place the afternoon before they open on Saturday September 14th and Sunday September 15th. Each program will have eight performances.

What actors do we work with as a Producing Partner?

Producing Partners may cast their play with actors they already know and have worked with, but directors are encouraged to cast from our BOA general auditions which will take place mid-July.

Who would direct our BOA play?

You may choose to submit a director suggestion with your play submissions once you have signed on as a Producing Partner, or we can help match you up with directors who have expressed an interest in working with the festival.

What are the Producing Partner’s production requirements?

The producing partner is responsible for casting (although we definitely help with the general auditions), rehearsing, booking and finding space to rehearse, and coordinating props, scenic pieces, costumes and sound in conjunction with our production team.  There will be a small budget (TBD piece by piece) allocated to each company to acquire necessary props or costumes. Again, plays are selected for their minimal production needs since we need to work with the same set and lighting plot for each play and we need to be able to transition quickly from piece to piece. Remember that these are one act plays most being less than 15 minutes in length, so rehearsal time should not be extensive (depending on the play anywhere from 10-20 hours) and we can help you find rehearsal venues (Producing Partner still pays for rehearsal hours) if space is an issue for your company.

What is the BOA production team?

BOA has its own Production Manager and Artistic Director. The festival will have a Stage Manager, Lighting Tech/Designer and Sound Designer for each program, although some may choose to work on both. The Stage Manger is not present for every BOA rehearsal as a typical SM would be, but we will encourage him or her to attend at least one of your rehearsals before tech week.

What about marketing, box office, tickets, concessions etc?

BOA will coordinate ticketing box office, etc through PianoFight which will also house a full restaurant and bar in their new facility for community building before and after each BOA performance. BOA 2013 has its own marketing and design team, but of course we ask that Producing Partners help us get butts in seats by spreading the word to your network of patrons, subscribers, artists, etc.

Is there a Kickstarter campaign this year?

YES! A large chunk of our budget comes from our Kickstarter campaign which will launch as we get closer to the festival. While Producing Partners are not required to raise a certain dollar amount through Kickstarter, we hope and desire that our Producing Partners will also help us promote our Kickstarter campaign, especially since money raised through Kickstarter also goes towards artist stipends.

Does BOA pay its artists?

In previous years we have been able to give every artist involved in the festival a stipend (around $100) because of ticket sales and money raised through Kickstarter. We hope to be able to do that and then some again this year.  

What is the time commitment for Producing Partners outside of rehearsals, festival marketing and Kickstarter promotion time?

There will be a BOA All Company Meeting in late June, General Auditions, Table Readings in July, Production Meetings for each program in late July or Early August, and Paper Tech/ Production Meetings for each program in August. The play’s director should be available for all meetings and readings, and anyone else from the Producing Partner company can attend the All Company Meeting and Table Reads or any other meetings if they choose. We really try to help build our BOA community by making the All Company Meeting and Table Reads especially festive events with opportunity for food, drink, networking and socializing with BOA artists. There will also be an opening and closing party for the BOA festival for our artists and Producing Partners.

Why should we be involved in BOA 2013? What’s in it for us?

Creating community! For over ten years, the Bay One Acts Festival has showcased the best short plays from the most exciting independent theatre companies in the Bay Area. In those ten years, BOA has gathered the local independent performing arts community in a dynamic annual month-long festival that celebrates the work of local playwrights.  In addition, every year, BOA produces a published companion anthology of the plays selected for production.  Our goals for the festival are to build community between and across theatre companies, foster vital and enduring relationships between playwrights and directors, provide a network for the 70+ artists involved in the festival for the years to come, encourage a real engagement with what the idea of collaboration means in practice, provide a platform for theater companies to expose their work and mission to new audiences, and to nurture innovative, theatrical creativity in a vital and innovative format.  

This all sounds GREAT! How do I get my theater company involved as a Producing Partner for BOA 2013?

To be considered as a potential Producing Partner for BOA 2013 please email us at bayoneacts@gmail.com with “BOA 2013 Producing Partner” in the subject, and please include the following information in your reply:

  1.  Theater company name
  2.   Year founded
  3. Mission statement and/or theatrical aesthetic
  4. Website and/or Facebook page
  5. Artistic Director’s name
  6. Who would be the primary BOA contact? Name, title, email, and phone number?
  7. Do you have a play or plays that you would like to submit to BOA 2013 and produce for the festival? If yes, please list title and playwright, and/or send attachments in your reply.
  8. Are you a theater company that devises new work, and is interested in developing a piece specifically for the festival? If yes, please explain.
  9. Do you have a director or potential directors in mind to work on BOA 2013? If, yes, who?
  10.  Do you have any known schedule conflicts with the any festival dates or potential meetings listed in the FAQ’s?
  11. Why are you interested in being a Producing Partner for BOA 2013?

We will be lining up producing partners through the end of May, and getting back to potential partners quickly as we receive emails of interest.

Feel free to email bayoneacts@gmail.com with any questions.

We are looking forward to creating our BOA 2013 community of theater artists, and we hope that you will consider being a part of it!

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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The BOA 2013 Submissions Are In!

Thanks to all the playwrights who submitted to BOA 2013! The submission window is now closed. Please be patient with us as we go through the many plays that landed in our inbox over the next few weeks. You will be notified via email that your play was received. Happy holidays and here’s to a new year full of new independent theater by local artists!

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BOA 2013 Now Accepting Script Submissions

The 2013 Bay One Acts Festival has extended the play submission window to December 15th 2012! It’s not too late to become a part of the biggest celebration of independent theater in the Bay Area.

In other good news, we have expanded the submission guidelines to include 11 Bay Area counties: Alameda, Contra Costa, Marin, Napa, San Benito, San Francisco, San Mateo, Santa Clara, Santa Cruz, Solano, and Sonoma. We are excited to bring new playwright voices into the mix for BOA 2013, so fire up those laptops, and let your creative juices flow.

More information may be found by visiting our submissions guidelines page .

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BOA 2012 Snags Cover of 96 Hours in SF Chronicle

Before the Fest got under way this year, BOA playwright Anthony Clarvoe was featured on the cover of 96 Hours in the San Francisco Chronicle.

The full article discusses Clarvoe’s return to the Bay Area theater scene with his piece “Cello,” which was commissioned for this year’s Fest specifically by Playwright’s Foundation. Directed by Jill MacLean, the piece features El Beh (playing a cello live on stage), Cooper Carlson and Maria Giere Marquis. You can see the full article here.

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REVIEW: SF Weekly on BOA 2012

“…The pleasure is more than just watching a good show; you feel like you’re discovering exciting new artists.”

Sarah Moser as First Dumpling in Megan Cohen's "Three Little Dumplings Go Bananas," directed by Jessica Holt. Photo by Chris Alongi.

Check out the full review here.

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BOA 2012 Promo Video

Check it check it check it oooouuuuuut…..

Big thanks to Colin Johnson for putting this together and to all BOA participants for putting together a heckuva festival!

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An Interview with Megan Trout and James Mayagoitia of “The Seagull Project”

Dramaturg Marissa Skudlarek’s series of interviews with BOA writers concludes with a special dual interview of Megan Trout and James Mayagoitia, members of 11th Hour Ensemble and directors of “The Seagull Project.”

11th Hour Ensemble, a San Francisco theater company focusing on physical theater and devised work, appeared in BOA 2011 with the piece “Cloud Flower.” Their newest piece, “The Seagull Project,” which uses Chekhov’s classic play as a jumping-off point to explore what it means to be a young artist, is in this year’s BOA. All of the performers of the piece are credited as its creators, with the (non-performing) Megan Trout and James Mayagoitia as directors.

Marissa: “Devised work” is one of the hottest things in the American theater right now, but some of our readers may not know what that is – and also, the wonderful thing about devised work is that every troupe’s process is different. So, can you tell us a little about your process in creating “The Seagull Project”? What initially made you want to use Chekhov’s The Seagull as a jumping-off point for an exploration of what it means to be a young artist?

Megan: Our process, like all our processes, was rich with ritual and repetition. Every meeting begins with a silent period of time the actors use to strengthen their bodies and sharpen their focus.  We move on to an improvised exercise where the ensemble gets used to each other’s bodies, impulses, and style.  This is an important transition from the hustle and bustle of work or school to a mental state that is ready to create.

Initially, James and I were not sure through which lens we wanted to start exploring The Seagull.  We studied this play intensely in our senior year at San Francisco State University and were indelibly changed by it.  After a few brainstorming sessions, we boiled down our interests to just a few key themes: finding your voice as a young artist, what it means to achieve success, and unrequited love.  These are all pretty hefty ideas. For the sake of our 15 minute piece, James and I decided to focus most intently on finding one’s voice and the struggle to create good art.  We figured this was the most poignant, relatable way into the play.  We hope to expand this piece on to further iterations that will eventually grow into a full length production.

James: The warm-up period that Megan mentioned is just part of the first half of our rehearsals. After the improvisation exercise, we move on to a series of physical exercises that help us build a vocabulary, so that we can all communicate on the same wavelength, when it comes time to talking about and building the piece. These exercises are primarily derived from Anne Bogart and Tina Landau’s Viewpoints, along with several exercises we learned while in drama school. These exercises help heighten the actor’s kinesthetic response, so that he or she is constantly aware of what is happening in time and space on the stage.

The second half of rehearsals, in the early stages at least, are spent doing table-work. Since we didn’t actually have a script for our own piece, the obvious choice was to read Chekhov’s play. After physical work, we would sit down and read the play. After each scene, we would discuss it, analyze it, and see what moments were related to our larger question: when do you find your voice as an artist? Our piece is very much a distillation and abstraction of many scenes that are in The Seagull as well as the moments between scenes, which Chekhov didn’t actually write. This is where our imagination as directors came into play.

Additionally, we also did a series of personal histories, in which Megan and I asked the actors personal questions about the actor’s actual lives, such as, “Have you ever done something artistically, or otherwise, to win over someone’s heart?” “Can you think of a moment when you were most disappointed with yourself?” Transcriptions from these personal histories are interwoven throughout the piece. Let’s see if all you Chekhov lovers out there can spot them!

Marissa: Chekhov’s plays are known for their understatement, subtext, and repressed, constrained characters. 11th Hour is a devised-work physical theater ensemble. What was it like to be inspired by a writer whose work would not seem to lend itself to physicality? Did that cause any difficulties during the process?

Megan: What’s so nice about physicalized theatre is that it gives those repressed, constrained characters an outlet for everything that’s boiling under the surface.  It delves into what is REALLY happening with these people on a subconscious, internal level.  It is certainly not traditional to tell this particular tale with more pictures than words.  These characters bring with them such extreme intentions and yearnings, however, that in a very strange way it feels more natural to depict their causes in this highly expressive manner.

James: It was a challenge to turn Chekhov into a physical piece, but an extremely fun and enjoyable challenge. What I find so fun and interesting about physical theatre is that you can bring all of Chekhov’s subtext and understatement to the surface in an expressive and stylized manner, in ways perhaps that you never thought possible before. Let’s say that instead of just playing a scene for “real,” where we see characters in their happiest emotional state, we turn the emotional state into a gestural composition or a dance. Or perhaps maybe instead of a character “realistically” giving a monologue, he “floats” a gestural composition on top of the monologue that express the character’s emotional arc. Trying to bring out what’s really happening on the inside of the characters in an expressive, physical manner.

The most challenging part of the process was the dramaturgy: keeping track of the story line and emotional arc. The piece was developed around a series of improvisations, so we didn’t always have a logical reason for where we placed each scene or why we chose the moments we did. We had make choices and refine what we felt each moment meant and how it fed into and related to the next scene.

Marissa: What has been the most wonderful discovery and most frustrating challenge in creating “The Seagull Project”?

Megan: The most wonderful discovery was seeing what our actors brought with them into the room.  They were all so beautifully committed and willing to share themselves with us. The piece reflects many discoveries that could only have happened with these specific people. The most frustrating challenge was finding rehearsal space :)

James: I agree with Megan: the most wonderful discovery of “The Seagull Project” was seeing what our actors brought to the table. The piece became so personal for them, that we found exciting answers and discoveries at each rehearsal. Sometimes, we as directors had moments where we felt confused, and the actors would give us a suggestion or an idea and we’d think “duh! Why didn’t we see that before?” It’s amazing how much your colleagues can teach you, and this to me is one of my favorite parts of the rehearsal process. And yes, the most difficult part of the rehearsal process was finding a rehearsal space.

Marissa: How is “The Seagull Project” similar to or different from previous 11th Hour projects?

Megan: “The Seagull Project” definitely feels different from 11th Hour’s previous projects.  Like any young theatre company, we are still learning what works best for us; where are strengths are best showcased.  This particular project stemmed from the passion we share for the story we are telling.  That has been the most important part of developing this piece.  The entire ensemble studied at SFSU and almost all of us studied The Seagull with Barbara Damashek there.  That shared history gives “The Seagull Project” a type of momentum we haven’t had before.  I believe this the first of many lives this piece will have.

James: This is the first time we developed a devised piece based on an existing, and extremely well-known, piece of dramatic literature. All of our other pieces were either based on another devised piece, or a story/idea. I feel this has been one of the most heavy subjects we have tackled. It has challenged us in so many ways, and I think it will give us a better idea of our range as theatre artists, and help push us in new directions.

Marissa: “The Seagull Project” explores the frustrations of being a young artist, struggling to create great work. What are some of your own personal strategies for dealing with creative blockages or feelings of inadequacy? Are there any quotes/mantras/works of art that you find particularly inspirational?

Megan: I have serious moments of crippling insecurity in just about every process I go through and I find it futile to attempt to prevent it or ward it off.  What I do find useful, is to remind myself that the inadequate sensation I am experiencing, while terrifying and painful, is probably a sign that I really care about what I’m doing.  It also helps to express myself creatively outside of rehearsal in a way that has nothing to do with the play I’m currently struggling with.  Helps to keep the creativity flowing despite certain blockages.I read Patti Smith’s Just Kids last year, and this passage has helped me pull myself up by my own bootstraps on several occasions:

I was both scattered and stymied, surrounded by unfinished songs and abandoned poems.  I would go as far as I could and hit a wall, my own imagined limitations.  And then I met a fellow who gave me his secret, and it was pretty simple.  When you hit a wall, just kick it in.

James: I generally never really feel satisfied with my work. I always feel there is something I missed or didn’t realize until it was over. I just remind myself that it’s important to keep on working and growing because you are always bound to discover new and exciting things. Sometimes you just have to wait a little longer. I once received a Martha Graham quote from our acting class with Barbara Damashek that has always been very inspiring for me. I actually received it when we studied “The Seagull”:

You do not even have to believe in yourself or your work. You have to keep yourself open and aware to the urges that motivate you. Keep the channel open. … No artist is pleased. [There is] no satisfaction whatever at any time. There is only a queer divine dissatisfaction, a blessed unrest that keeps us marching and makes us more alive than the others.

Marissa: What do you hope the audience will get out of “The Seagull Project”?

Megan: I hope the audience will be surprised.  I hope they will not only relate to our main character’s struggle, but be reminded of their own triumphs or failures in overcoming adversity.  And what either outcome taught them.  I hope some of them go home and read the original play!  That would be great.  Mostly, I hope it gets them excited to create some art of their own.

James: I hope the audience will question what they see. I hope they get some sort of emotional response to the images they see. Like Megan, I hope they will be able to relate to our central character Konstantin and his struggle to finding his voice. I hope the audience will laugh and hopefully, provoke some thought. I, too, hope the audience will read Chekhov’s original play! It’s still so relevant and full of humanity.

Marissa: 11th Hour Ensemble has produced short pieces for BOA, as well as evening-length pieces of devised work. How does your process differ when creating a short piece as opposed to a longer one?

Megan: The processes themselves, ideally, don’t actually differ that much.  Like I mentioned earlier, we believe in ritual and repetition, whether the piece runs an hour or fifteen minutes long.  Each is built on a foundation formed and fortified by the trust and willingness of everyone in the room and created with a physical vocabulary developed through specific exercises.  The length of the piece doesn’t affect this process at all.

James: I would say the only difference may be the amount of time we spend on each project, although the process itself is not different. The so few moments in life when you can create a sacred and safe environment for everyone to work in. I think this goes along with what Megan was saying about ritual and repetition. Creating theatre for us, is a time to discipline and challenge ourselves, and to learn and grow. Our first major show, Alice, was developed over a period of 2 years, before it became a full-length feature. We have only been working on The Seagull since January.

Marissa: What’s up next for you and for 11th Hour Ensemble?

Megan: 11th Hour Ensemble has a few projects in our back pocket.  No definite dates yet, but please visit our website and we will keep you posted!

James: I think we all have a few ideas and projects we’d like to explore. Hopefully something very soon after BOA!

Marissa: Megan and James, thanks for taking the time to talk with me about your work. It’s interesting to discuss your artistic process like this — and then see how those same themes are reflected onstage, through physical theater, in ‘The Seagull Project.”

“The Seagull Project” appears in Program 1 of BOA 2012.

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An Interview with Megan Cohen, Writer of “Three Little Dumplings Go Bananas”

Our series of playwright interviews continues as dramaturg Marissa Skudlarek interviews Megan Cohen about “Three Little Dumplings Go Bananas,” television, and more.

This is Megan Cohen’s third year consecutive year as a BOA playwright. Her play “The Great Double Check” appeared in BOA 2010, and “A Three Little Dumplings Adventure” was an audience favorite in BOA 2011. She’s back this year with a sequel featuring everybody’s favorite rambunctious, irrepressible sacks of deep-fried dough.

Marissa: So how did the idea for a sequel to “A Three Little Dumplings Adventure” come about?

Megan: I have no idea how the discussion got started; if anything, I was the last to know!  On the closing day of the 2011 festival, the Dumplings had their final Adventure, and the feeling was just like, “Oh, we don’t want to stop doing this, we want to keep doing this.”  Jessica Holt (the director) grabbed me in the doorway of Boxcar Theater after that last matinee, I was heading out, and said, “The whole cast wants to do another one, everyone’s already on board — can you write us a Return to Dumplings?”  Of course since Jessica is the Artistic Director of the festival, she can ask for anything she wants, and it was totally thrilling to be commissioned, and to know that she wanted my work!

“Bananas” takes place in the same universe, but from that first conversation we knew it would be a new free-standing and complete play, not just a Part Two for “Adventure.”  Anyone who wants to read the plays together can download the eBook from my website at megancohen.com

Marissa: Did you know right away what you wanted to have happen to the Dumplings in the sequel, or did it take some trial and error?

Megan: We had a couple evolutions as to what the story would be, but those were mostly about shifts in human resources! My first idea, which we had a few meetings about last summer, was to have Mommy circumnavigate the globe by herself, and the other actors would be like this mad corps de ballet playing all the different people and trees and stoplights she met on her journey.  Then, in the final scene, she’d arrive back on the doorstep of the home that she’d left, having gone all the way around the world in a full 360-degree journey, and after this incredible odyssey of change and discovery, she’d decide whether to step through the doorway of the house, and go back home.  The play would rock kind of like an Amelia-Earhart-Meets-Dante’s-Divine-Comedy-and-The-Wizard-of-Oz sort of vibe.

Then the BOA dates got set, and the actor we wanted for Mommy wasn’t available.  So, it was like “Okay, what do we do with this returning character?  Re-cast with another actor?  Turn her into a werewolf?  Put her in a coma?”  It was a very television-style problem — which is perfect for the Dumpling universe.  It also sent me back to the drawing board; without her presence to work with, I decided to use her absence as an organizing principle.

Also, at the last minute, we turned out to get this fabulous Assistant Director, Maggie Mason, hanging around, and Jessica was like, “Well, let’s give her something to do,” so I added the “posh announcer” voice-over role for her, and it turned out she could comment on the action and make some pretty good jokes.  Maggie played Iago for me when I directed Othello in college, and she’s kind of a star around town, so it was like “We can’t just have this pile of gold in the room and not spend it.”

Marissa: What was the rehearsal period for “Bananas” like? Did the script change at all during the rehearsal process?

Megan: Can you imagine cutting a play by 25% in the week before you start rehearsal?  ‘Cause that’s what I did!  We read a draft aloud for the BOA community at the all-festival reading, then I took a hatchet to it.  It was already probably my 4th full draft of the piece; we’d had table readings and discussions already.

I love being in the rehearsal room, but only when there’s something for me to do; I left as soon as we were sure the cuts felt right.  They called me in for a visit later in the process, and I showed up — the script didn’t change, but I ended up whipping out a needle and thread to mend a pair of costume pants that had ripped down the butt.  With a new play, you can’t always predict what’ll need fixing.

Marissa: Your nascent media empire is called Better Than Television, and you tweet as @WayBetterThanTV.  Television is also a leitmotif in the “Dumplings” plays – Daddy is always watching TV, the characters talk about the life lessons inherent in such classic sitcoms as Full House, and “Bananas” features a magical TV Guide. Clearly, you have a very complicated relationship with the boob tube. How has television influenced your writing and your worldview – for better or for worse?

Megan: Television is the dominant mode of fantasy in our lives, the externalized imagination that glows in our homes.   We all live in the constant presence of a machine that feeds us dreams; I don’t know how any writer can not be obsessed with it! Statistically, the average American has their TV playing for between 4 and 5 hours a day.  That’s a lot.   TV may be shrinking in importance, though, as more interactive narrative mediums emerge — I write game stories by day, and that industry is exploding — so, as a culture we are on the cusp of something “better than television.”  We are starving for that evolution, for a new leap forward in how we experience our daily stories.

If TV is on the way out, then I am really part of the Television Generation: the generation that’s watched more TV for more hours every day, for more of our lives, than any other group of people ever have, or ever will have, watched.  That’s our place in human history, and if I didn’t grapple with it in my work somehow, I’d feel dishonest.

Marissa: What do you hope the audience will get out of “Three Little Dumplings Go Bananas”?

Megan: I hope they’ll be nice to each other afterwards.  Especially on the way out of the theater — no shoving, that’s so rude!

Marissa: What about “Three Little Dumplings Go Bananas,” in your opinion, makes it feel like a “Megan Cohen play?”

Megan: It’s breathless, shameless, and packed with ideas that can’t afford to wait their turn; I write, basically, like I’m screaming one last message out before being hit by a truck.

Marissa: You’re a prolific writer of short plays, but you’ve also written longer pieces. What do you like about the short-play, one-act form?

Megan: It gets me produced.  Short plays take less money to do, and audiences who come see a festival like this can say “It’s all new work, and at least the bad ones will be over quickly,” so it’s less of a risk for them. It’s like casual dating before the world is ready to commit to a relationship with you as a writer.  After you’re professionally established, a short play seems to be a kind of fling, a quick roll in the hay with some cute little idea while your spouse is out of town.  Again, the appeal is that it is not too important.

There’s sometimes a desire to deify or celebrate the form, to say “this is great for writers, because we can have riskier ideas in the short format,” but all of a good writer’s ideas are risky.  I think no playwright in the world will say, if given one chance for a production, “I would rather do a short play than a long one — I would rather an audience spent less time with me.”

Marissa: You’re the most frequently produced female playwright in the Bay Area – what’s up next for you, theatrically speaking?

Megan: By the time this answer gets published, it’ll already be out of date, so follow me on Twitter @WayBetterThanTV or follow my blog at megancohen.com.

Next up, I’m shopping some work around, after a period of writing and hibernation.  Since August, I’ve drafted two new full length plays, a gritty neo-noir cop drama called Joe Ryan, and a bat-out-of-hell, deeply political surrealist comedy called Eat The Rich.  I haven’t really looked for a home for either of them yet — Joe Ryan had a reading at the SF Olympians festival, and was a semi-finalist for the Playwrights Foundation festival this year, but I haven’t really hit the pavement with it.  Eat the Rich is newer, weirder; I’m not sure where it belongs.

I’ve also this year written my first TV spec script, had my first commercial game released (for the iPad), and I’m wrapping up my first screenplay right now.  I’m working on a collaboration with director Amy Clare Tasker, it’s probably going to end up being some kind of transmedia project, with a mixture of live and online components.  Basically, there’s no way to make a living in theater, so I’m trying every storytelling medium on the planet to see if I can make a living as a writer in some way or another.

As soon as I have time, I know the next full length play I want to write.  It’s about a group of young people living on the edge of the ghetto, who stage a fake crime spree in order to halt gentrification and keep their rent low.  There’s a very 1980s John Hughes love story in amongst all the hijinks, too.  Anyway, that’s my unwritten play, it’s called Bad Neighborhood, and if anyone wants to give me five grand, I’ll drop everything else in my life and send them a finished script in two months.

Marissa: That sounds amazing — I hope someone takes you up on it! Thanks for taking the time out of your busy schedule to talk with me about “Dumplings” and your other projects!

In the meantime, people have 2 more weeks to catch Program 1 of BOA and see the Three Little Dumplings in their latest breathless, shameless, and totally bananas adventure. This Thursday’s performance (May 3) will feature a talk-back with Megan Cohen, director Jessica Holt, and members of the cast!

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An Interview with Ken Slattery, Writer of “Death to the Audience”

Our series of interviews with BOA playwrights continues as festival dramaturg Marissa Skudlarek talks to Ken Slattery about his play “Death to the Audience” and related matters.

Ken Slattery is a longtime member of PlayGround and of sketch comedy group Killing My Lobster, but this is his first time at BOA. “Death to the Audience,” despite its threatening title, is a comedy that imagines the god Mars setting out to wage war on his most vicious foe… the audience.

Marissa: Can you talk a little about the genesis of “Death to the Audience”? I know that it originated as a piece for PlayGround (which gives its writers a prompt each month and then asks them to write a short play). What was the prompt that inspired this piece?

Ken: The topic was “Son of Juno.”  I wrote it in March 2004, so I can’t remember exactly how I came to have the idea, but I’m sure I researched who Juno was, discovered Mars was her son, read that Mars was the God of War, and somehow progressed to writing a play where Roman characters onstage decide to declare war on the audience. PlayGround topics often work like that; they usually require a little research that inevitably opens up all sorts of ideas you wouldn’t have thought of having.

Marissa: So that’s what inspired you to use the Roman gods – Mars, Minerva, and Juno – as characters?

Ken: Yes, the topic definitely steered me in that direction. Most writers would not have taken the literal approach to the characters that I did; if I remember rightly, I was the only playwright who had these Gods in my play on the night of the reading. Writing about Gods suits me; they’re larger-than-life characters, a little childish too, definitely not adults, and that seems to suit me generally when it comes to writing comic characters and situations.

Marissa: As a longtime member of PlayGround, you’ve written dozens of short plays. What do you like about the short-play form?

Ken: The short form is deceptively easy; but it is very hard. I think what I like the most is I can sit down and actually complete a first draft of a short play in one night, if I work at it; and that gives me a sense I’ve actually achieved something. It’s good to sprint to the finish line rather than jog there sometimes.  I think audiences might appreciate short form plays for the same reason. I also think audiences like nights where there is a mix of short plays; there’s nearly always something for everyone.

Marissa: What do you hope the audience will get out of “Death to the Audience”? (Besides, um, death, of course.)

Ken: I hope they laugh in all the right places, and pause for a moment to consider the plight of the characters onstage too. We sit in the dark and watch characters/actors struggle, week in week out; I hope we can get a glimpse into their point of view for a change–what do they think of us, the audience? There’s a spear-carrier in particular with whom I hope people can sympathize.  Overall, I think it’s a pretty light play that shouldn’t tax anyone too much, and there’s probably a bunch of inside-theatre jokes that regular theatre-goers or anyone with knowledge of theatre will enjoy. I’m not sure anyone dies in the play; though I missed the last rehearsal so who knows what Graham and the actors have planned…

Marissa: Do you have any audience-member horror stories that you’re willing to share?

Ken: I wrote and produced a play in Dublin a long time ago, and we staged it in such a way that the audience entered behind the stage. One night, just as we started Act 2, and the lead actor was in the midst of an emotional monologue, one of the audience members–a  friend of his–came in late from the intermission and said hello to him onstage in a less than formal way, totally disrupting him. It was pretty traumatic at the time but years later, it makes me laugh. I always think it’s cool when audience members comment on the action or start talking to the characters onstage, even though that might be horrifying sometimes; it’s a sign they’re engaged, and that’s good.

Marissa: What about “Death to the Audience,” in your opinion, makes it feel like a “Ken Slattery play”?

Ken: It’s hopefully funny, and it’s hopefully a little dark. I think I write about childish people a lot of the time, even if the characters are supposed to be adults, or in this case, Gods. I think where I’m coming from with that is sometimes it seems most of us never grow up, or we get stuck somewhere in adolescence. That’s a sweeping generality of course but um, prove me wrong, everybody on Facebook :-) . I think I also like to write about people who  are unhappy with their lot in life, and are struggling to change it, banish some demons, and gain some control over their destiny. In this play, the God of War fits that type of character, which tends to be the main character in most of my stuff, and is clearly an issue that I seem to have most of the time for some reason.

Marissa: How has the rehearsal process for “Death to the Audience” been? Has the script changed at all during the process?

Ken: Yes, the dialogue has changed quite a bit. I wrote the play back in 2004, when I was still more accustomed to writing for Irish audiences; as such, a lot of my expressions were very Irish-sounding or English-sounding; I changed them all to ones a US audience would find more comprehensible. Also in rehearsal, we trimmed a few lines or cut them and replaced them with action.

Marissa: You and your BOA director, M. Graham Smith, will be collaborating again this summer. Can you tell us a little about what you’re working on?

Ken: We’ll be doing Truffaldino Says No with Shotgun Players. It’s another play of mine that I initially wrote as a result of a PlayGround prompt (Arlecchino). PlayGround commissioned me to develop it into a full-length play back in 2009; Graham took it to Shotgun in 2010, and they agreed to do it this year. It’s about a stock commedia dell’arte character who wants to leave his life in the old world (Venice) behind, and moves to the new world (Venice Beach).  The play’s about what happens to him when he gets to the new world–which resembles the world of a sitcom–and also the effect his departure has on the old world, i.e. the people he’s left behind. He’s also in love with two women, which informs a lot of his decision-making :-) . It runs at the Ashby Stage in July.

Marissa: Ken, thanks for taking the time to discuss “Death to the Audience” with me! Your play, with its jokes about actors and audience members, is the perfect curtain-raiser for Program 2 of the Bay One Acts.

And if you have a question you’d like to ask about “Death to the Audience,” come see BOA Program 2 on Thursday night (April 26) and stay for the Spotlight Series talk-back with Ken, Graham, and the cast!

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SPOTLIGHT SERIES SCHEDULE

BOA 2012 is pleased to announce our Spotlight Series!  Come to the show and stay afterwards to hear from the playwright, director and cast of the individual shows.  Schedule below:

Thursday, Apr 26th
8:00p Program 2 Performance
Spotlight: DEATH TO THE AUDIENCE

Featured: Playwright Ken Slattery, Director M. Graham Smith and the cast!

Friday, Apr 27th
8:00p Program 1 Performance
Spotlight: BRAINKILL

Featured: Playwright Stuart Eugene Bousel, Director Sara Staley and the cast!

Saturday, Apr 28th
8:00p Program 2 Performance
Spotlight: A GAME

Featured: Playwright Christopher Chen, Director Paul Cello, and the cast.

Thursday, May 3rd
8:00p Program 1 Performance
Spotlight: THREE LITTLE DUMPLINGS GO BANANAS

Featured: Playwright Megan Cohen, Director Jessica Holt and the cast.

Friday, May 4th
8:00p Program 2 Performance
Spotlight: I.S.O. EXPLOSIVE

Featuring: Playwright Erin Bregman, Director Claire Rice and the cast!

Saturday, May 5th
3:00p Program 2 Performance
Spotlight: MAYBE BABY

Featuring: Playwright/Director, Amy Sass and the cast!

8:00p Program 1 Performance

Spotlight: CELLO

Featuring Playwright Anthony Clarvoe, Director Jill MacLean and the cast!

Sunday, May 6th
3:00p Program 1 Matinee
Spotlight: THE SEAGULL PROJECT

Featuring Directors/Creators Megan Trout and James Mayagoitia and the cast!

Thursday, May 10th
8:00p Program 2 Performance
Spotlight: THE BIRD TRAP

Featuring Playwright Bennett Fisher, Director Ariane Owens and the cast!

Friday, May 11th
8:00p Program 1 Performance
Spotlight: IN BED

Featuring Playwright Sam Leichter, Director Rob Ready and the cast!

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